Sorcerer

The Sorcerer is a useful support unit in 2 ways.

Firstly it is useful in Guild Raids to provide useful buffs for units, although is surpassed by other units with pets (Fairy and Valkyrie normally).

Secondly, with Totem at 5* as well as the Black Tortoise pet, it can be used to push to a much higher Knight Level than normally possible utilising the Explosion Shaking Heaven and Earth spell. See the Skill Push page for more information.

Pet Couple (Totem)

 * Active skill (Explosion Shaking Heaven and Earth, Tower of Babel, Skyward Sword) efficiency improves. (Limit for damage to enemies has been upgraded. Basic 100 stages increased, increases 10 levels per 5-star and 20 levels per 6-star, up to a +450 stage limit. Even applies if Sorcerer is in the Time Shop.)
 * Upon first appearing, cancels stun, knockback, freeze, mutation (into rabbits) of all ally units, and becomes immune for a short period.
 * Increases Totem time by 50% and cancels mutation.

Unit Abilities

 * General Attack: Fires a power ball infused with nature, knocks back and stuns the enemy for a certain amount of time.
 * Skill Attack: Randomly summons a totem among three totems. *Red Totem : Friendly units around the totem become immune to stun for a certain amount of time. * Blue Totem : Friendly units around the totem become immune to frost for a certain amount of time. * Green Totem : Friendly units around the totem become immune to knock-back for a certain amount of time.
 * Special Ability 1 : increases the basic speed of the game by 5% ( If double-speed applied, the game speed increases by 2.1 times, Cumulative )
 * Special Ability 2 : increase the movement and attack speed of all units by 5%
 * Special Ability 3 : increase offline march speed by 15%

Unit Skills
Italic rows are common Support Breakpoints.