Steam Punk

The Steam Punk is an above average support unit for a Human team. While generally surpassed by higher Honor Rotation units, they can be used before alternatives are acquired.

The Inner Passion skill is vital late game, but expensive to maximise.

Pet Couple (E-77)

 * When first appearing, movement speed and attack speed of allies increase significantly for a certain period of time.
 * Basic game speed increases by 4%.
 * Unit's attack range and movement speed increases by 5%, and attack power, critical hit rate, and critical damage of all units increase by 5%.
 * Significantly increases normal attack power and skill attack speed.
 * Upon dying, stuns/paralyzes nearby enemies and inflicts major damage.
 * Immune to stun and is not interrupted by enemy attacks.
 * Inner Passion limit break: Inner passion max increases by 5 per Senior Steam Punk. (However, this value cannot exceed 50.)

Unit Abilities (Senior)

 * Normal Attack: Repeated attack that has a chance to stun enemies.
 * Skill Attack: Launches multiple missiles that stun and damage surrounding units.
 * Special Ability 1: These are very heavy, made with solid steel. (Categorized as large units such as Golem and Big Foot. Large Units: Reduced impact from blow and knock-back attacks and short duration for freeze/ensnare.)
 * Special Ability 2: Increases human and elf's movement speed, attack speed, and attack range by 4%.
 * Special Ability 3: Increases the basic speed of the game by 5%.
 * Inner Passion: Increases all abilities (attack/defense/HP) of units by 5 levels. ([Inner passion] can only be used in stages. [Inner passion] is accrued when applied, but the unit abilities cannot increase to more than +100 level. This is activated even when units are in the Time Shop.)

Unit Skills
Italic rows are common Support Breakpoints.