Alchemist

Alchemist is a walking ranged, Elf unit released as part of the 5th Honor rotation. Can be used as a Support unit in place of more powerful units (such as Elementalist) but is generally a weak core unit.

Pet Couple (Bunny)
Enhances the power of Spirit Awakening and makes the Alchemist immune to Paralyze.

Unit Abilities

 * General Attack: Attack enemy units and causes Knockback by throwing a number of cards.
 * Skill Attack: Deals damage to enemy units by throwing cards and turns them into rabbits for a period of time. Air units and large units (Golem, Big Foot, Hands of Death and Ent) cannot be transformed.
 * Special Ability 1: Increases the basic speed of the game by 2% (5%).
 * Special Ability 2: Increases the attack range and attack speed of all units by 2% (5%).
 * Spirit Awakening: Maximum level-up (gold level) increases by 5 (10) for all units. Maximum +100, works from time shop.

Unit Skills
Italic rows are common Support Breakpoints.